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Linux_Drivers/freertos/cvitek/task/demo/POSIX_Demo/posix_demo.c
sam.xiang cbb030f19f [freertos] add freertos firmware
Change-Id: I4158d66d9b5fc444e28287f55e79ac24e0a1666f
2023-03-10 20:35:49 +08:00

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13 KiB
C

/*
* Amazon FreeRTOS POSIX Demo V1.4.2
* Copyright (C) 2018 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* http://aws.amazon.com/freertos
* http://www.FreeRTOS.org
*/
/**
* @brief Demo intro: job distribution with actor model.
*
* This demo simulates job distribution with actor model.
* https://en.wikipedia.org/wiki/Actor_model
*
* In this demo, vStartPOSIXDemo() first creates all mailboxes
* which will be used by actors to send and receive messages.
* Then it spins up two types of actors -- Dispatcher and Workers.
*
* Dispatcher -- Distributing sub-tasks to workers.
* Distribution is done by putting messages into each worker's inbox,
* which is essentially an mqueue. Dispatcher keeps distributing tasks
* until all intended tasks are distributed.
*
* Workers -- Take sub-tasks and perform predefined routine for each type of tasks.
*
* Upon finishing distributing all tasks, Dispatcher will send a "terminate" message to
* each worker. vStartPOSIXDemo() will then join all actor threads and clean up mailboxes.
*
* @note A few assumptions are made in this demo, which a user might have to alter
* if to adopt this model in a new application:
*
* - The upper limit for MQUEUE_NUMBER_OF_WORKERS is set to 10.
* This is not due to physical constraint (e.g. memory), rather to make queue
* names end with a single digit number.
*
* - Message enum is cast to char/uint8_t directly, with the assumption that
* the system is not going to have more than 254 messages, which is often true
* in practice. Could extend bits used in a message to either have more messages
* or include additional arguments for a message. Proper typecasting is needed
* in that case.
*
* - The philosophy is "failure is expected". It is shown in both the way dispatcher
* delivers messages (i.e. messages can be dropped by worker(s)), and also the
* way workers process messages (i.e. workers do not inform dispatcher success or
* failure).
*
* - Following the philosophy, dispatcher shall never use blocking calls to distribute
* tasks. The only exception made here is that dispatcher needs to make sure the
* successful delivery of "terminate" messages. So that, main thread could join
* all actor threads and finish the demo.
*/
/* FreeRTOS includes. */
#include "FreeRTOS.h"
#include "task.h"
/* FreeRTOS+POSIX. */
#include "FreeRTOS_POSIX/pthread.h"
#include "FreeRTOS_POSIX/mqueue.h"
#include "FreeRTOS_POSIX/time.h"
#include "FreeRTOS_POSIX/fcntl.h"
#include "FreeRTOS_POSIX/errno.h"
#include "FreeRTOS_POSIX/unistd.h"
/* System headers */
#include <stdbool.h>
#include <string.h>
#include <stdio.h>
/* Demo includes. */
#include "posix_demo.h"
/* Constants */
#define LINE_BREAK "\r\n"
/**
* @brief Control messages.
*
* uint8_t is sufficient for this enum, that we are going to cast to char directly.
* If ever needed, implement a function to properly typecast.
*/
/**@{ */
typedef enum ControlMessage {
eMSG_LOWER_INAVLID =
0x00, /**< Guard, let's not use 0x00 for messages. */
eWORKER_CTRL_MSG_CONTINUE =
0x01, /**< Dispatcher to worker, distributing another job. */
eWORKER_CTRL_MSG_EXIT =
0x02, /**< Dispatcher to worker, all jobs are finished and the worker receiving such can exit. */
/* define additional messages here */
eMSG_UPPER_INVALID =
0xFF /**< Guard, additional tasks shall be defined above. */
} eControlMessage;
/**@} */
/**
* @defgroup Configuration constants for the dispatcher-worker demo.
*/
/**@{ */
#define MQUEUE_NUMBER_OF_WORKERS \
(4) /**< The number of worker threads, each thread has one queue which is used as income box. */
#if (MQUEUE_NUMBER_OF_WORKERS > 10)
#error "Please keep MQUEUE_NUMBER_OF_WORKERS < 10."
#endif
#define MQUEUE_WORKER_QNAME_BASE "/qNode0" /**< Queue name base. */
#define MQUEUE_WORKER_QNAME_BASE_LEN (6) /** Queue name base length. */
#define MQUEUE_TIMEOUT_SECONDS \
(1) /**< Relative timeout for mqueue functions. */
#define MQUEUE_MAX_NUMBER_OF_MESSAGES_WORKER \
(1) /**< Maximum number of messages in a queue. */
#define MQUEUE_MSG_WORKER_CTRL_MSG_SIZE \
sizeof(uint8_t) /**< Control message size. */
#define DEMO_ERROR (-1) /**< Any non-zero value would work. */
/**@} */
/**
* @brief Structure used by Worker thread.
*/
/**@{ */
typedef struct WorkerThreadResources {
pthread_t pxID; /**< thread ID. */
mqd_t xInboxID; /**< mqueue inbox ID. */
} WorkerThreadResources_t;
/**@} */
/**
* @brief Structure used by Dispatcher thread.
*/
/**@{ */
typedef struct DispatcherThreadResources {
pthread_t pxID; /**< thread ID. */
mqd_t *pOutboxID; /**< a list of mqueue outbox ID. */
} DispatcherThreadResources_t;
/**@} */
/*-----------------------------------------------------------*/
static void *prvWorkerThread(void *pvArgs)
{
WorkerThreadResources_t pArgList = *(WorkerThreadResources_t *)pvArgs;
printf("Worker thread #[%d] - start %s", (int)pArgList.pxID,
LINE_BREAK);
struct timespec xReceiveTimeout = { 0 };
ssize_t xMessageSize = 0;
char pcReceiveBuffer[MQUEUE_MSG_WORKER_CTRL_MSG_SIZE] = { 0 };
/* This is a worker thread that reacts based on what is sent to its inbox (mqueue). */
while (true) {
clock_gettime(CLOCK_REALTIME, &xReceiveTimeout);
xReceiveTimeout.tv_sec += MQUEUE_TIMEOUT_SECONDS;
xMessageSize = mq_receive(pArgList.xInboxID, pcReceiveBuffer,
MQUEUE_MSG_WORKER_CTRL_MSG_SIZE, 0);
/* Parse messages */
if (xMessageSize == MQUEUE_MSG_WORKER_CTRL_MSG_SIZE) {
switch ((int)pcReceiveBuffer[0]) {
case eWORKER_CTRL_MSG_CONTINUE:
/* Task branch, currently only prints message to screen. */
/* Could perform tasks here. Could also notify dispatcher upon completion, if desired. */
printf("Worker thread #[%d] -- Received eWORKER_CTRL_MSG_CONTINUE %s",
(int)pArgList.pxID, LINE_BREAK);
break;
case eWORKER_CTRL_MSG_EXIT:
printf("Worker thread #[%d] -- Finished. Exit now. %s",
(int)pArgList.pxID, LINE_BREAK);
return NULL;
default:
/* Received a message that we don't care or not defined. */
break;
}
} else {
/* Invalid message. Error handling can be done here, if desired. */
}
}
/* You should never hit here. */
/* return NULL; */
}
/*-----------------------------------------------------------*/
static void *prvDispatcherThread(void *pvArgs)
{
DispatcherThreadResources_t pArgList =
*(DispatcherThreadResources_t *)pvArgs;
printf("Dispatcher thread - start %s", LINE_BREAK);
struct timespec xSendTimeout = { 0 };
ssize_t xMessageSize = 0;
char pcSendBuffer[MQUEUE_MSG_WORKER_CTRL_MSG_SIZE] = { 0 };
/* Just for fun, let threads do a total of 100 independent tasks. */
int i = 0;
const int totalNumOfJobsPerThread = 100;
/* Distribute 1000 independent tasks to workers, in round-robin fashion. */
pcSendBuffer[0] = (char)eWORKER_CTRL_MSG_CONTINUE;
for (i = 0; i < totalNumOfJobsPerThread; i++) {
clock_gettime(CLOCK_REALTIME, &xSendTimeout);
xSendTimeout.tv_sec += MQUEUE_TIMEOUT_SECONDS;
printf("Dispatcher iteration #[%d] -- Sending msg to worker thread #[%d]. %s",
i, (int)pArgList.pOutboxID[i % MQUEUE_NUMBER_OF_WORKERS],
LINE_BREAK);
xMessageSize = mq_timedsend(
pArgList.pOutboxID[i % MQUEUE_NUMBER_OF_WORKERS],
pcSendBuffer, MQUEUE_MSG_WORKER_CTRL_MSG_SIZE, 0,
&xSendTimeout);
if (xMessageSize != 0) {
/* This error is acceptable in our setup.
* Since inbox for each thread fits only one message.
* In reality, balance inbox size, message arrival rate, and message drop rate. */
printf("An acceptable failure -- dispatcher failed to send eWORKER_CTRL_MSG_CONTINUE to outbox ID: %x. errno %d %s",
(int)pArgList
.pOutboxID[i % MQUEUE_NUMBER_OF_WORKERS],
errno, LINE_BREAK);
}
}
/* Control thread is now done with distributing jobs. Tell workers they are done. */
pcSendBuffer[0] = (char)eWORKER_CTRL_MSG_EXIT;
for (i = 0; i < MQUEUE_NUMBER_OF_WORKERS; i++) {
printf("Dispatcher [%d] -- Sending eWORKER_CTRL_MSG_EXIT to worker thread #[%d]. %s",
i, (int)pArgList.pOutboxID[i % MQUEUE_NUMBER_OF_WORKERS],
LINE_BREAK);
/* This is a blocking call, to guarantee worker thread exits. */
xMessageSize = mq_send(
pArgList.pOutboxID[i % MQUEUE_NUMBER_OF_WORKERS],
pcSendBuffer, MQUEUE_MSG_WORKER_CTRL_MSG_SIZE, 0);
}
return NULL;
}
/*-----------------------------------------------------------*/
/**
* @brief Job distribution with actor model.
*
* See the top of this file for detailed description.
*/
void vStartPOSIXDemo(void *pvParameters)
{
int i = 0;
int iStatus = 0;
printf("Run Task:vStartPOSIXDemo\n");
/* Remove warnings about unused parameters. */
(void)pvParameters;
/* Handles of the threads and related resources. */
DispatcherThreadResources_t pxDispatcher = { 0 };
WorkerThreadResources_t pxWorkers[MQUEUE_NUMBER_OF_WORKERS] = { { 0 } };
mqd_t workerMqueues[MQUEUE_NUMBER_OF_WORKERS] = { 0 };
struct mq_attr xQueueAttributesWorker = {
.mq_flags = 0,
.mq_maxmsg = MQUEUE_MAX_NUMBER_OF_MESSAGES_WORKER,
.mq_msgsize = MQUEUE_MSG_WORKER_CTRL_MSG_SIZE,
.mq_curmsgs = 0
};
pxDispatcher.pOutboxID = workerMqueues;
/* Create message queues for each worker thread. */
for (i = 0; i < MQUEUE_NUMBER_OF_WORKERS; i++) {
/* Prepare a unique queue name for each worker. */
char qName[] = MQUEUE_WORKER_QNAME_BASE;
qName[MQUEUE_WORKER_QNAME_BASE_LEN - 1] =
qName[MQUEUE_WORKER_QNAME_BASE_LEN - 1] + i;
/* Open a queue with --
* O_CREAT -- create a message queue.
* O_RDWR -- both receiving and sending messages.
*/
pxWorkers[i].xInboxID =
mq_open(qName, O_CREAT | O_RDWR, (mode_t)0,
&xQueueAttributesWorker);
if (pxWorkers[i].xInboxID == (mqd_t)-1) {
printf("Invalid inbox (mqueue) for worker. %s",
LINE_BREAK);
iStatus = DEMO_ERROR;
break;
}
/* Outboxes of dispatcher thread is the inboxes of all worker threads. */
pxDispatcher.pOutboxID[i] = pxWorkers[i].xInboxID;
}
/* Create and start Worker threads. */
if (iStatus == 0) {
for (i = 0; i < MQUEUE_NUMBER_OF_WORKERS; i++) {
(void)pthread_create(&(pxWorkers[i].pxID), NULL,
prvWorkerThread, &pxWorkers[i]);
}
/* Create and start dispatcher thread. */
(void)pthread_create(&(pxDispatcher.pxID), NULL,
prvDispatcherThread, &pxDispatcher);
/* Actors will do predefined tasks in threads. Current implementation is that
* dispatcher actor notifies worker actors to terminate upon finishing distributing tasks. */
/* Wait for worker threads to join. */
for (i = 0; i < MQUEUE_NUMBER_OF_WORKERS; i++) {
(void)pthread_join(pxWorkers[i].pxID, NULL);
}
/* Wait for dispatcher thread to join. */
(void)pthread_join(pxDispatcher.pxID, NULL);
}
/* Close and unlink worker message queues. */
for (i = 0; i < MQUEUE_NUMBER_OF_WORKERS; i++) {
char qName[] = MQUEUE_WORKER_QNAME_BASE;
qName[MQUEUE_WORKER_QNAME_BASE_LEN - 1] =
qName[MQUEUE_WORKER_QNAME_BASE_LEN - 1] + i;
if (pxWorkers[i].xInboxID != 0) {
(void)mq_close(pxWorkers[i].xInboxID);
(void)mq_unlink(qName);
}
}
/* Have something on console. */
if (iStatus == 0) {
printf("All threads finished. %s", LINE_BREAK);
} else {
printf("Queues did not get initialized properly. Did not run demo. %s",
LINE_BREAK);
}
/* This task was created with the native xTaskCreate() API function, so
must not run off the end of its implementing thread. */
vTaskDelete(NULL);
}