/* * Copyright 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #undef LOG_TAG #define LOG_TAG "LayerHistoryV2" #define ATRACE_TAG ATRACE_TAG_GRAPHICS #include "LayerHistory.h" #include #include #include #include #include #include #include #include #include "../Layer.h" #include "SchedulerUtils.h" #include "LayerInfoV2.h" namespace android::scheduler::impl { namespace { bool isLayerActive(const Layer& layer, const LayerInfoV2& info, nsecs_t threshold) { // Layers with an explicit vote are always kept active if (layer.getFrameRateForLayerTree().rate > 0) { return true; } return layer.isVisible() && info.getLastUpdatedTime() >= threshold; } bool traceEnabled() { return property_get_bool("debug.sf.layer_history_trace", false); } bool useFrameRatePriority() { char value[PROPERTY_VALUE_MAX]; property_get("debug.sf.use_frame_rate_priority", value, "1"); return atoi(value); } void trace(const wp& weak, const LayerInfoV2& info, LayerHistory::LayerVoteType type, int fps) { const auto layer = weak.promote(); if (!layer) return; const auto traceType = [&](LayerHistory::LayerVoteType checkedType, int value) { ATRACE_INT(info.getTraceTag(checkedType), type == checkedType ? value : 0); }; traceType(LayerHistory::LayerVoteType::NoVote, 1); traceType(LayerHistory::LayerVoteType::Heuristic, fps); traceType(LayerHistory::LayerVoteType::ExplicitDefault, fps); traceType(LayerHistory::LayerVoteType::ExplicitExactOrMultiple, fps); traceType(LayerHistory::LayerVoteType::Min, 1); traceType(LayerHistory::LayerVoteType::Max, 1); ALOGD("%s: %s @ %d Hz", __FUNCTION__, layer->getName().c_str(), fps); } } // namespace LayerHistoryV2::LayerHistoryV2(const scheduler::RefreshRateConfigs& refreshRateConfigs) : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) { LayerInfoV2::setTraceEnabled(mTraceEnabled); LayerInfoV2::setRefreshRateConfigs(refreshRateConfigs); } LayerHistoryV2::~LayerHistoryV2() = default; void LayerHistoryV2::registerLayer(Layer* layer, float /*lowRefreshRate*/, float highRefreshRate, LayerVoteType type) { const nsecs_t highRefreshRatePeriod = static_cast(1e9f / highRefreshRate); auto info = std::make_unique(layer->getName(), highRefreshRatePeriod, type); std::lock_guard lock(mLock); mLayerInfos.emplace_back(layer, std::move(info)); } void LayerHistoryV2::record(Layer* layer, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) { std::lock_guard lock(mLock); const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(), [layer](const auto& pair) { return pair.first == layer; }); LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer); const auto& info = it->second; info->setLastPresentTime(presentTime, now, updateType, mConfigChangePending); // Activate layer if inactive. if (const auto end = activeLayers().end(); it >= end) { std::iter_swap(it, end); mActiveLayersEnd++; } } LayerHistoryV2::Summary LayerHistoryV2::summarize(nsecs_t now) { LayerHistory::Summary summary; std::lock_guard lock(mLock); partitionLayers(now); for (const auto& [layer, info] : activeLayers()) { const auto strong = layer.promote(); if (!strong) { continue; } const auto frameRateSelectionPriority = strong->getFrameRateSelectionPriority(); const auto layerFocused = Layer::isLayerFocusedBasedOnPriority(frameRateSelectionPriority); ALOGV("%s has priority: %d %s focused", strong->getName().c_str(), frameRateSelectionPriority, layerFocused ? "" : "not"); const auto [type, refreshRate] = info->getRefreshRate(now); // Skip NoVote layer as those don't have any requirements if (type == LayerHistory::LayerVoteType::NoVote) { continue; } // Compute the layer's position on the screen const Rect bounds = Rect(strong->getBounds()); const ui::Transform transform = strong->getTransform(); constexpr bool roundOutwards = true; Rect transformed = transform.transform(bounds, roundOutwards); const float layerArea = transformed.getWidth() * transformed.getHeight(); float weight = mDisplayArea ? layerArea / mDisplayArea : 0.0f; summary.push_back({strong->getName(), type, refreshRate, weight, layerFocused}); if (CC_UNLIKELY(mTraceEnabled)) { trace(layer, *info, type, static_cast(std::round(refreshRate))); } } return summary; } void LayerHistoryV2::partitionLayers(nsecs_t now) { const nsecs_t threshold = getActiveLayerThreshold(now); // Collect expired and inactive layers after active layers. size_t i = 0; while (i < mActiveLayersEnd) { auto& [weak, info] = mLayerInfos[i]; if (const auto layer = weak.promote(); layer && isLayerActive(*layer, *info, threshold)) { i++; // Set layer vote if set const auto frameRate = layer->getFrameRateForLayerTree(); const auto voteType = [&]() { switch (frameRate.type) { case Layer::FrameRateCompatibility::Default: return LayerVoteType::ExplicitDefault; case Layer::FrameRateCompatibility::ExactOrMultiple: return LayerVoteType::ExplicitExactOrMultiple; case Layer::FrameRateCompatibility::NoVote: return LayerVoteType::NoVote; } }(); if (frameRate.rate > 0 || voteType == LayerVoteType::NoVote) { const auto type = layer->isVisible() ? voteType : LayerVoteType::NoVote; info->setLayerVote(type, frameRate.rate); } else { info->resetLayerVote(); } continue; } if (CC_UNLIKELY(mTraceEnabled)) { trace(weak, *info, LayerHistory::LayerVoteType::NoVote, 0); } info->onLayerInactive(now); std::swap(mLayerInfos[i], mLayerInfos[--mActiveLayersEnd]); } // Collect expired layers after inactive layers. size_t end = mLayerInfos.size(); while (i < end) { if (mLayerInfos[i].first.promote()) { i++; } else { std::swap(mLayerInfos[i], mLayerInfos[--end]); } } mLayerInfos.erase(mLayerInfos.begin() + static_cast(end), mLayerInfos.end()); } void LayerHistoryV2::clear() { std::lock_guard lock(mLock); for (const auto& [layer, info] : activeLayers()) { info->clearHistory(systemTime()); } } } // namespace android::scheduler::impl