187 lines
6.0 KiB
C++
187 lines
6.0 KiB
C++
/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#undef LOG_TAG
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#define LOG_TAG "LayerHistory"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#include "LayerHistory.h"
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#include <cutils/properties.h>
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#include <utils/Log.h>
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#include <utils/Timers.h>
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#include <utils/Trace.h>
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#include <algorithm>
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#include <cmath>
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#include <string>
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#include <utility>
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#include "../Layer.h"
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#include "LayerInfo.h"
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#include "SchedulerUtils.h"
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namespace android::scheduler::impl {
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namespace {
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bool isLayerActive(const Layer& layer, const LayerInfo& info, nsecs_t threshold) {
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if (layer.getFrameRateForLayerTree().rate > 0) {
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return layer.isVisible();
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}
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return layer.isVisible() && info.getLastUpdatedTime() >= threshold;
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}
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bool traceEnabled() {
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char value[PROPERTY_VALUE_MAX];
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property_get("debug.sf.layer_history_trace", value, "0");
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return atoi(value);
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}
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bool useFrameRatePriority() {
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char value[PROPERTY_VALUE_MAX];
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property_get("debug.sf.use_frame_rate_priority", value, "1");
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return atoi(value);
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}
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void trace(const wp<Layer>& weak, int fps) {
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const auto layer = weak.promote();
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if (!layer) return;
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const auto& name = layer->getName();
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const auto tag = "LFPS " + name;
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ATRACE_INT(tag.c_str(), fps);
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ALOGD("%s: %s @ %d Hz", __FUNCTION__, name.c_str(), fps);
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}
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} // namespace
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LayerHistory::LayerHistory()
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: mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {}
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LayerHistory::~LayerHistory() = default;
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void LayerHistory::registerLayer(Layer* layer, float lowRefreshRate, float highRefreshRate,
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LayerVoteType /*type*/) {
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auto info = std::make_unique<LayerInfo>(lowRefreshRate, highRefreshRate);
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std::lock_guard lock(mLock);
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mLayerInfos.emplace_back(layer, std::move(info));
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}
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void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
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LayerUpdateType /*updateType*/) {
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std::lock_guard lock(mLock);
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const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
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[layer](const auto& pair) { return pair.first == layer; });
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LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
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const auto& info = it->second;
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info->setLastPresentTime(presentTime, now);
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// Activate layer if inactive.
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if (const auto end = activeLayers().end(); it >= end) {
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std::iter_swap(it, end);
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mActiveLayersEnd++;
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}
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}
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LayerHistory::Summary LayerHistory::summarize(nsecs_t now) {
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ATRACE_CALL();
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std::lock_guard lock(mLock);
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partitionLayers(now);
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LayerHistory::Summary summary;
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for (const auto& [weakLayer, info] : activeLayers()) {
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const bool recent = info->isRecentlyActive(now);
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auto layer = weakLayer.promote();
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// Only use the layer if the reference still exists.
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if (layer || CC_UNLIKELY(mTraceEnabled)) {
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const auto layerFocused =
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Layer::isLayerFocusedBasedOnPriority(layer->getFrameRateSelectionPriority());
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// Check if frame rate was set on layer.
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const auto frameRate = layer->getFrameRateForLayerTree();
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if (frameRate.rate > 0.f) {
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const auto voteType = [&]() {
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switch (frameRate.type) {
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case Layer::FrameRateCompatibility::Default:
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return LayerVoteType::ExplicitDefault;
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case Layer::FrameRateCompatibility::ExactOrMultiple:
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return LayerVoteType::ExplicitExactOrMultiple;
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case Layer::FrameRateCompatibility::NoVote:
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return LayerVoteType::NoVote;
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}
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}();
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summary.push_back({layer->getName(), voteType, frameRate.rate, /* weight */ 1.0f,
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layerFocused});
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} else if (recent) {
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summary.push_back({layer->getName(), LayerVoteType::Heuristic,
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info->getRefreshRate(now),
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/* weight */ 1.0f, layerFocused});
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}
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if (CC_UNLIKELY(mTraceEnabled)) {
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trace(weakLayer, round<int>(frameRate.rate));
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}
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}
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}
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return summary;
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}
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void LayerHistory::partitionLayers(nsecs_t now) {
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const nsecs_t threshold = getActiveLayerThreshold(now);
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// Collect expired and inactive layers after active layers.
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size_t i = 0;
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while (i < mActiveLayersEnd) {
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auto& [weak, info] = mLayerInfos[i];
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if (const auto layer = weak.promote(); layer && isLayerActive(*layer, *info, threshold)) {
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i++;
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continue;
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}
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if (CC_UNLIKELY(mTraceEnabled)) {
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trace(weak, 0);
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}
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info->clearHistory();
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std::swap(mLayerInfos[i], mLayerInfos[--mActiveLayersEnd]);
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}
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// Collect expired layers after inactive layers.
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size_t end = mLayerInfos.size();
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while (i < end) {
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if (mLayerInfos[i].first.promote()) {
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i++;
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} else {
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std::swap(mLayerInfos[i], mLayerInfos[--end]);
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}
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}
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mLayerInfos.erase(mLayerInfos.begin() + static_cast<long>(end), mLayerInfos.end());
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}
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void LayerHistory::clear() {
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std::lock_guard lock(mLock);
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for (const auto& [layer, info] : activeLayers()) {
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info->clearHistory();
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}
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mActiveLayersEnd = 0;
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}
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} // namespace android::scheduler::impl
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