514 lines
18 KiB
C++
514 lines
18 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wconversion"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#include <pthread.h>
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#include <sched.h>
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#include <sys/types.h>
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#include <chrono>
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#include <cstdint>
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#include <optional>
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#include <type_traits>
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#include <android-base/stringprintf.h>
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#include <cutils/compiler.h>
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#include <cutils/sched_policy.h>
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#include <gui/DisplayEventReceiver.h>
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#include <utils/Errors.h>
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#include <utils/Trace.h>
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#include "EventThread.h"
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#include "HwcStrongTypes.h"
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using namespace std::chrono_literals;
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namespace android {
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using base::StringAppendF;
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using base::StringPrintf;
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namespace {
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auto vsyncPeriod(VSyncRequest request) {
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return static_cast<std::underlying_type_t<VSyncRequest>>(request);
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}
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std::string toString(VSyncRequest request) {
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switch (request) {
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case VSyncRequest::None:
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return "VSyncRequest::None";
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case VSyncRequest::Single:
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return "VSyncRequest::Single";
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default:
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return StringPrintf("VSyncRequest::Periodic{period=%d}", vsyncPeriod(request));
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}
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}
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std::string toString(const EventThreadConnection& connection) {
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return StringPrintf("Connection{%p, %s}", &connection,
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toString(connection.vsyncRequest).c_str());
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}
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std::string toString(const DisplayEventReceiver::Event& event) {
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switch (event.header.type) {
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case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
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return StringPrintf("Hotplug{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", %s}",
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event.header.displayId,
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event.hotplug.connected ? "connected" : "disconnected");
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case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
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return StringPrintf("VSync{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
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", count=%u, expectedVSyncTimestamp=%" PRId64 "}",
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event.header.displayId, event.vsync.count,
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event.vsync.expectedVSyncTimestamp);
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case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
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return StringPrintf("ConfigChanged{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
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", configId=%u}",
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event.header.displayId, event.config.configId);
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default:
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return "Event{}";
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}
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}
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DisplayEventReceiver::Event makeHotplug(PhysicalDisplayId displayId, nsecs_t timestamp,
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bool connected) {
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DisplayEventReceiver::Event event;
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event.header = {DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG, displayId, timestamp};
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event.hotplug.connected = connected;
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return event;
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}
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DisplayEventReceiver::Event makeVSync(PhysicalDisplayId displayId, nsecs_t timestamp,
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uint32_t count, nsecs_t expectedVSyncTimestamp) {
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DisplayEventReceiver::Event event;
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event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp};
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event.vsync.count = count;
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event.vsync.expectedVSyncTimestamp = expectedVSyncTimestamp;
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return event;
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}
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DisplayEventReceiver::Event makeConfigChanged(PhysicalDisplayId displayId,
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HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
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DisplayEventReceiver::Event event;
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event.header = {DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED, displayId, systemTime()};
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event.config.configId = configId.value();
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event.config.vsyncPeriod = vsyncPeriod;
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return event;
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}
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} // namespace
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EventThreadConnection::EventThreadConnection(EventThread* eventThread,
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ResyncCallback resyncCallback,
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ISurfaceComposer::ConfigChanged configChanged)
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: resyncCallback(std::move(resyncCallback)),
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mConfigChanged(configChanged),
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mEventThread(eventThread),
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mChannel(gui::BitTube::DefaultSize) {}
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EventThreadConnection::~EventThreadConnection() {
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// do nothing here -- clean-up will happen automatically
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// when the main thread wakes up
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}
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void EventThreadConnection::onFirstRef() {
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// NOTE: mEventThread doesn't hold a strong reference on us
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mEventThread->registerDisplayEventConnection(this);
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}
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status_t EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) {
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outChannel->setReceiveFd(mChannel.moveReceiveFd());
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outChannel->setSendFd(base::unique_fd(dup(mChannel.getSendFd())));
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return NO_ERROR;
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}
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status_t EventThreadConnection::setVsyncRate(uint32_t rate) {
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mEventThread->setVsyncRate(rate, this);
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return NO_ERROR;
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}
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void EventThreadConnection::requestNextVsync() {
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ATRACE_NAME("requestNextVsync");
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mEventThread->requestNextVsync(this);
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}
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status_t EventThreadConnection::postEvent(const DisplayEventReceiver::Event& event) {
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ssize_t size = DisplayEventReceiver::sendEvents(&mChannel, &event, 1);
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return size < 0 ? status_t(size) : status_t(NO_ERROR);
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}
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// ---------------------------------------------------------------------------
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EventThread::~EventThread() = default;
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namespace impl {
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EventThread::EventThread(std::unique_ptr<VSyncSource> vsyncSource,
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InterceptVSyncsCallback interceptVSyncsCallback)
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: mVSyncSource(std::move(vsyncSource)),
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mInterceptVSyncsCallback(std::move(interceptVSyncsCallback)),
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mThreadName(mVSyncSource->getName()) {
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mVSyncSource->setCallback(this);
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mThread = std::thread([this]() NO_THREAD_SAFETY_ANALYSIS {
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std::unique_lock<std::mutex> lock(mMutex);
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threadMain(lock);
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});
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pthread_setname_np(mThread.native_handle(), mThreadName);
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pid_t tid = pthread_gettid_np(mThread.native_handle());
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// Use SCHED_FIFO to minimize jitter
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constexpr int EVENT_THREAD_PRIORITY = 2;
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struct sched_param param = {0};
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param.sched_priority = EVENT_THREAD_PRIORITY;
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if (pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, ¶m) != 0) {
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ALOGE("Couldn't set SCHED_FIFO for EventThread");
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}
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set_sched_policy(tid, SP_FOREGROUND);
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}
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EventThread::~EventThread() {
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mVSyncSource->setCallback(nullptr);
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mState = State::Quit;
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mCondition.notify_all();
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}
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mThread.join();
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}
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void EventThread::setPhaseOffset(nsecs_t phaseOffset) {
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std::lock_guard<std::mutex> lock(mMutex);
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mVSyncSource->setPhaseOffset(phaseOffset);
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}
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sp<EventThreadConnection> EventThread::createEventConnection(
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ResyncCallback resyncCallback, ISurfaceComposer::ConfigChanged configChanged) const {
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return new EventThreadConnection(const_cast<EventThread*>(this), std::move(resyncCallback),
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configChanged);
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}
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status_t EventThread::registerDisplayEventConnection(const sp<EventThreadConnection>& connection) {
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std::lock_guard<std::mutex> lock(mMutex);
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// this should never happen
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auto it = std::find(mDisplayEventConnections.cbegin(),
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mDisplayEventConnections.cend(), connection);
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if (it != mDisplayEventConnections.cend()) {
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ALOGW("DisplayEventConnection %p already exists", connection.get());
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mCondition.notify_all();
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return ALREADY_EXISTS;
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}
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mDisplayEventConnections.push_back(connection);
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mCondition.notify_all();
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return NO_ERROR;
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}
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void EventThread::removeDisplayEventConnectionLocked(const wp<EventThreadConnection>& connection) {
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auto it = std::find(mDisplayEventConnections.cbegin(),
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mDisplayEventConnections.cend(), connection);
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if (it != mDisplayEventConnections.cend()) {
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mDisplayEventConnections.erase(it);
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}
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}
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void EventThread::setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) {
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if (static_cast<std::underlying_type_t<VSyncRequest>>(rate) < 0) {
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return;
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}
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std::lock_guard<std::mutex> lock(mMutex);
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const auto request = rate == 0 ? VSyncRequest::None : static_cast<VSyncRequest>(rate);
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if (connection->vsyncRequest != request) {
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connection->vsyncRequest = request;
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mCondition.notify_all();
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}
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}
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void EventThread::requestNextVsync(const sp<EventThreadConnection>& connection) {
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if (connection->resyncCallback) {
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connection->resyncCallback();
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}
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std::lock_guard<std::mutex> lock(mMutex);
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if (connection->vsyncRequest == VSyncRequest::None) {
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connection->vsyncRequest = VSyncRequest::Single;
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mCondition.notify_all();
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}
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}
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void EventThread::onScreenReleased() {
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std::lock_guard<std::mutex> lock(mMutex);
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if (!mVSyncState || mVSyncState->synthetic) {
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return;
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}
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mVSyncState->synthetic = true;
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mCondition.notify_all();
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}
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void EventThread::onScreenAcquired() {
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std::lock_guard<std::mutex> lock(mMutex);
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if (!mVSyncState || !mVSyncState->synthetic) {
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return;
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}
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mVSyncState->synthetic = false;
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mCondition.notify_all();
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}
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void EventThread::onVSyncEvent(nsecs_t timestamp, nsecs_t expectedVSyncTimestamp) {
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std::lock_guard<std::mutex> lock(mMutex);
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LOG_FATAL_IF(!mVSyncState);
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mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count,
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expectedVSyncTimestamp));
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mCondition.notify_all();
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}
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void EventThread::onHotplugReceived(PhysicalDisplayId displayId, bool connected) {
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std::lock_guard<std::mutex> lock(mMutex);
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mPendingEvents.push_back(makeHotplug(displayId, systemTime(), connected));
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mCondition.notify_all();
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}
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void EventThread::onConfigChanged(PhysicalDisplayId displayId, HwcConfigIndexType configId,
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nsecs_t vsyncPeriod) {
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std::lock_guard<std::mutex> lock(mMutex);
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mPendingEvents.push_back(makeConfigChanged(displayId, configId, vsyncPeriod));
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mCondition.notify_all();
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}
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size_t EventThread::getEventThreadConnectionCount() {
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std::lock_guard<std::mutex> lock(mMutex);
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return mDisplayEventConnections.size();
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}
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void EventThread::threadMain(std::unique_lock<std::mutex>& lock) {
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DisplayEventConsumers consumers;
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while (mState != State::Quit) {
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std::optional<DisplayEventReceiver::Event> event;
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// Determine next event to dispatch.
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if (!mPendingEvents.empty()) {
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event = mPendingEvents.front();
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mPendingEvents.pop_front();
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switch (event->header.type) {
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case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
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if (event->hotplug.connected && !mVSyncState) {
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mVSyncState.emplace(event->header.displayId);
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} else if (!event->hotplug.connected && mVSyncState &&
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mVSyncState->displayId == event->header.displayId) {
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mVSyncState.reset();
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}
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break;
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case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
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if (mInterceptVSyncsCallback) {
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mInterceptVSyncsCallback(event->header.timestamp);
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}
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break;
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}
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}
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bool vsyncRequested = false;
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// Find connections that should consume this event.
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auto it = mDisplayEventConnections.begin();
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while (it != mDisplayEventConnections.end()) {
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if (const auto connection = it->promote()) {
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vsyncRequested |= connection->vsyncRequest != VSyncRequest::None;
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if (event && shouldConsumeEvent(*event, connection)) {
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consumers.push_back(connection);
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}
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++it;
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} else {
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it = mDisplayEventConnections.erase(it);
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}
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}
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if (!consumers.empty()) {
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dispatchEvent(*event, consumers);
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consumers.clear();
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}
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State nextState;
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if (mVSyncState && vsyncRequested) {
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nextState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync;
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} else {
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ALOGW_IF(!mVSyncState, "Ignoring VSYNC request while display is disconnected");
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nextState = State::Idle;
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}
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if (mState != nextState) {
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if (mState == State::VSync) {
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mVSyncSource->setVSyncEnabled(false);
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} else if (nextState == State::VSync) {
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mVSyncSource->setVSyncEnabled(true);
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}
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mState = nextState;
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}
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if (event) {
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continue;
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}
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// Wait for event or client registration/request.
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if (mState == State::Idle) {
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mCondition.wait(lock);
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} else {
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// Generate a fake VSYNC after a long timeout in case the driver stalls. When the
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// display is off, keep feeding clients at 60 Hz.
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const std::chrono::nanoseconds timeout =
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mState == State::SyntheticVSync ? 16ms : 1000ms;
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if (mCondition.wait_for(lock, timeout) == std::cv_status::timeout) {
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if (mState == State::VSync) {
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ALOGW("Faking VSYNC due to driver stall for thread %s", mThreadName);
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std::string debugInfo = "VsyncSource debug info:\n";
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mVSyncSource->dump(debugInfo);
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// Log the debug info line-by-line to avoid logcat overflow
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auto pos = debugInfo.find('\n');
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while (pos != std::string::npos) {
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ALOGW("%s", debugInfo.substr(0, pos).c_str());
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debugInfo = debugInfo.substr(pos + 1);
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pos = debugInfo.find('\n');
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}
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}
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LOG_FATAL_IF(!mVSyncState);
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const auto now = systemTime(SYSTEM_TIME_MONOTONIC);
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const auto expectedVSyncTime = now + timeout.count();
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mPendingEvents.push_back(makeVSync(mVSyncState->displayId, now,
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++mVSyncState->count, expectedVSyncTime));
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}
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}
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}
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}
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bool EventThread::shouldConsumeEvent(const DisplayEventReceiver::Event& event,
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const sp<EventThreadConnection>& connection) const {
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switch (event.header.type) {
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case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
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return true;
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case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED: {
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return connection->mConfigChanged == ISurfaceComposer::eConfigChangedDispatch;
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}
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case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
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switch (connection->vsyncRequest) {
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case VSyncRequest::None:
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return false;
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case VSyncRequest::Single:
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connection->vsyncRequest = VSyncRequest::None;
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return true;
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case VSyncRequest::Periodic:
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return true;
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default:
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return event.vsync.count % vsyncPeriod(connection->vsyncRequest) == 0;
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}
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default:
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return false;
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}
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}
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void EventThread::dispatchEvent(const DisplayEventReceiver::Event& event,
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const DisplayEventConsumers& consumers) {
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for (const auto& consumer : consumers) {
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switch (consumer->postEvent(event)) {
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case NO_ERROR:
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break;
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case -EAGAIN:
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// TODO: Try again if pipe is full.
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ALOGW("Failed dispatching %s for %s", toString(event).c_str(),
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toString(*consumer).c_str());
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break;
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default:
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// Treat EPIPE and other errors as fatal.
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removeDisplayEventConnectionLocked(consumer);
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}
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}
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}
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void EventThread::dump(std::string& result) const {
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std::lock_guard<std::mutex> lock(mMutex);
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StringAppendF(&result, "%s: state=%s VSyncState=", mThreadName, toCString(mState));
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if (mVSyncState) {
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StringAppendF(&result, "{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", count=%u%s}\n",
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mVSyncState->displayId, mVSyncState->count,
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mVSyncState->synthetic ? ", synthetic" : "");
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} else {
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StringAppendF(&result, "none\n");
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}
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StringAppendF(&result, " pending events (count=%zu):\n", mPendingEvents.size());
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for (const auto& event : mPendingEvents) {
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StringAppendF(&result, " %s\n", toString(event).c_str());
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}
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StringAppendF(&result, " connections (count=%zu):\n", mDisplayEventConnections.size());
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for (const auto& ptr : mDisplayEventConnections) {
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if (const auto connection = ptr.promote()) {
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StringAppendF(&result, " %s\n", toString(*connection).c_str());
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}
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}
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}
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const char* EventThread::toCString(State state) {
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switch (state) {
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case State::Idle:
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return "Idle";
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case State::Quit:
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return "Quit";
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case State::SyntheticVSync:
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return "SyntheticVSync";
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case State::VSync:
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return "VSync";
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}
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}
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} // namespace impl
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} // namespace android
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic pop // ignored "-Wconversion"
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