generated from gaoyang3513/SDK_RK3288
[Mod] First commit
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16
package/sdl_sound/0001-fix-constness.patch
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16
package/sdl_sound/0001-fix-constness.patch
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@ -0,0 +1,16 @@
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decoders/speex: fix constness of speex mode
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Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
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diff -durN sdl_sound-1.0.3.orig/decoders/speex.c sdl_sound-1.0.3/decoders/speex.c
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--- sdl_sound-1.0.3.orig/decoders/speex.c 2014-11-17 19:40:09.543553556 +0100
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+++ sdl_sound-1.0.3/decoders/speex.c 2014-11-17 19:40:37.119864580 +0100
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@@ -124,7 +124,7 @@
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static int process_header(speex_t *speex, Sound_Sample *sample)
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{
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- SpeexMode *mode;
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+ const SpeexMode * mode;
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SpeexHeader *hptr;
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SpeexHeader header;
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int enh_enabled = SPEEX_USE_PERCEPTUAL_ENHANCER;
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29
package/sdl_sound/0002-remove-werror.patch
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package/sdl_sound/0002-remove-werror.patch
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Do not add -Werror when --enable-debug is used
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Using -Werror causes some problems due to warnings in the SDL_sound
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code, so let's disable it.
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We patch configure directly, because:
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1/ configure.in doesn't autoreconf properly out of the box.
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2/ the length of the configure or configure.in patch would be exactly
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the same (one line), or maybe more for the configure.in patch if
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we want the package to autoreconf properly
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3/ the patch will never go upstream, because upstream is dead.
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Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
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Index: b/configure
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===================================================================
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--- a/configure
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+++ b/configure
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@@ -19561,7 +19561,6 @@
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else
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CFLAGS="-O0"
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fi
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- CFLAGS="$CFLAGS -Werror"
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cat >>confdefs.h <<\_ACEOF
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#define DEBUG 1
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32
package/sdl_sound/0003-renamed-physfs-export.patch
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32
package/sdl_sound/0003-renamed-physfs-export.patch
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@ -0,0 +1,32 @@
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This patch is taken from the Arch Linux User Repository, see:
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https://aur.archlinux.org/packages/sdl_sound-patched-hg/
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Signed-off-by: Sam Bobroff <sam.bobroff@au1.ibm.com>
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diff -ru SDL_sound.orig/playsound/physfsrwops.h SDL_sound/playsound/physfsrwops.h
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--- SDL_sound.orig/playsound/physfsrwops.h 2014-01-11 06:28:35.494936000 +0100
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+++ SDL_sound/playsound/physfsrwops.h 2014-01-11 06:31:38.315675483 +0100
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@@ -29,6 +29,11 @@
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extern "C" {
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#endif
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+/* renamed in physfs dev, add alias */
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+#ifdef PHYSFS_DECL
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+#define __EXPORT__ PHYSFS_DECL
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+#endif
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+
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/**
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* Open a platform-independent filename for reading, and make it accessible
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* via an SDL_RWops structure. The file will be closed in PhysicsFS when the
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@@ -77,6 +82,11 @@
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*/
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__EXPORT__ SDL_RWops *PHYSFSRWOPS_makeRWops(PHYSFS_file *handle);
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+/* renamed in physfs dev, remove alias */
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+#ifdef PHYSFS_DECL
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+#undef __EXPORT__
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+#endif
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+
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#ifdef __cplusplus
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}
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#endif
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23
package/sdl_sound/Config.in
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package/sdl_sound/Config.in
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config BR2_PACKAGE_SDL_SOUND
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bool "SDL_sound"
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depends on BR2_PACKAGE_SDL
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select BR2_PACKAGE_LIBICONV if !BR2_ENABLE_LOCALE
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help
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SDL_sound is a library that handles the decoding of several
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popular sound file formats, such as .WAV and .MP3.
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It is meant to make the programmer's sound playback tasks
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simpler. The programmer gives SDL_sound a filename, or feeds
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it data directly from one of many sources, and then reads the
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decoded waveform data back at her leisure.
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http://icculus.org/SDL_sound/
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if BR2_PACKAGE_SDL_SOUND
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config BR2_PACKAGE_SDL_SOUND_PLAYSOUND
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bool "install playsound tool"
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help
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Enable this option to install the playsound/playsound_simple
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tools to target.
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endif
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3
package/sdl_sound/sdl_sound.hash
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3
package/sdl_sound/sdl_sound.hash
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@ -0,0 +1,3 @@
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# Locally calculated
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sha256 3999fd0bbb485289a52be14b2f68b571cb84e380cc43387eadf778f64c79e6df SDL_sound-1.0.3.tar.gz
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sha256 2a781dd2f8c5435c59cfa3b79dfea1c1d7df676ed318ecc802139f76ac345d07 COPYING
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74
package/sdl_sound/sdl_sound.mk
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package/sdl_sound/sdl_sound.mk
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################################################################################
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#
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# sdl_sound
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#
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################################################################################
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SDL_SOUND_VERSION = 1.0.3
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SDL_SOUND_SOURCE = SDL_sound-$(SDL_SOUND_VERSION).tar.gz
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SDL_SOUND_SITE = http://icculus.org/SDL_sound/downloads
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SDL_SOUND_LICENSE = LGPL-2.1+
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SDL_SOUND_LICENSE_FILES = COPYING
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SDL_SOUND_INSTALL_STAGING = YES
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SDL_SOUND_DEPENDENCIES = sdl
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SDL_SOUND_CONF_OPTS = \
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--with-sdl-prefix=$(STAGING_DIR)/usr \
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--with-sdl-exec-prefix=$(STAGING_DIR)/usr \
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--disable-sdltest \
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--enable-static
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ifneq ($(BR2_ENABLE_LOCALE),y)
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SDL_SOUND_DEPENDENCIES += libiconv
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endif
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# optional dependencies
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ifeq ($(BR2_PACKAGE_FLAC)$(BR2_PACKAGE_LIBOGG),yy)
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SDL_SOUND_CONF_OPTS += --enable-flac
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SDL_SOUND_DEPENDENCIES += flac libogg
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else
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SDL_SOUND_CONF_OPTS += --disable-flac
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endif
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ifeq ($(BR2_PACKAGE_LIBMODPLUG),y)
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SDL_SOUND_CONF_OPTS += --enable-modplug
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SDL_SOUND_DEPENDENCIES += libmodplug
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else
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SDL_SOUND_CONF_OPTS += --disable-modplug
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endif
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ifeq ($(BR2_PACKAGE_LIBVORBIS),y)
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SDL_SOUND_CONF_OPTS += --enable-ogg
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SDL_SOUND_DEPENDENCIES += libvorbis
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else
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SDL_SOUND_CONF_OPTS += --disable-ogg
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endif
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ifeq ($(BR2_PACKAGE_SPEEX),y)
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SDL_SOUND_CONF_OPTS += --enable-speex
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SDL_SOUND_DEPENDENCIES += speex
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else
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SDL_SOUND_CONF_OPTS += --disable-speex
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endif
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ifeq ($(BR2_PACKAGE_PHYSFS),y)
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SDL_SOUND_CONF_OPTS += --enable-physfs
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SDL_SOUND_DEPENDENCIES += physfs
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else
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SDL_SOUND_CONF_OPTS += --disable-physfs
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endif
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ifeq ($(BR2_X86_CPU_HAS_MMX),y)
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SDL_SOUND_CONF_OPTS += --enable-mmx
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else
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SDL_SOUND_CONF_OPTS += --disable-mmx
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endif
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define SDL_SOUND_REMOVE_PLAYSOUND
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rm $(addprefix $(TARGET_DIR)/usr/bin/,playsound playsound_simple)
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endef
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ifneq ($(BR2_PACKAGE_SDL_SOUND_PLAYSOUND),y)
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SDL_SOUND_POST_INSTALL_TARGET_HOOKS += SDL_SOUND_REMOVE_PLAYSOUND
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endif
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$(eval $(autotools-package))
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