223 lines
6.8 KiB
C++
223 lines
6.8 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_
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#define ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_
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#include "base/bit_field.h"
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#include "globals.h"
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#include "instruction_set.h"
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#include "locations.h"
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#include "memory_region.h"
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#include "nodes.h"
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#include "utils/assembler.h"
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namespace art {
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static size_t constexpr kVRegSize = 4;
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static size_t constexpr kUninitializedFrameSize = 0;
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class CodeGenerator;
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class DexCompilationUnit;
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class SrcMapElem;
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template <class Alloc>
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class SrcMap;
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using DefaultSrcMap = SrcMap<std::allocator<SrcMapElem>>;
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class CodeAllocator {
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public:
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CodeAllocator() {}
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virtual ~CodeAllocator() {}
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virtual uint8_t* Allocate(size_t size) = 0;
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private:
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DISALLOW_COPY_AND_ASSIGN(CodeAllocator);
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};
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struct PcInfo {
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uint32_t dex_pc;
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uintptr_t native_pc;
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};
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class SlowPathCode : public ArenaObject {
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public:
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SlowPathCode() : entry_label_(), exit_label_() {}
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virtual ~SlowPathCode() {}
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Label* GetEntryLabel() { return &entry_label_; }
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Label* GetExitLabel() { return &exit_label_; }
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virtual void EmitNativeCode(CodeGenerator* codegen) = 0;
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private:
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Label entry_label_;
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Label exit_label_;
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DISALLOW_COPY_AND_ASSIGN(SlowPathCode);
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};
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class CodeGenerator : public ArenaObject {
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public:
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// Compiles the graph to executable instructions. Returns whether the compilation
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// succeeded.
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void CompileBaseline(CodeAllocator* allocator, bool is_leaf = false);
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void CompileOptimized(CodeAllocator* allocator);
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static CodeGenerator* Create(ArenaAllocator* allocator,
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HGraph* graph,
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InstructionSet instruction_set);
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HGraph* GetGraph() const { return graph_; }
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Label* GetLabelOf(HBasicBlock* block) const;
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bool GoesToNextBlock(HBasicBlock* current, HBasicBlock* next) const;
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size_t GetStackSlotOfParameter(HParameterValue* parameter) const {
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// Note that this follows the current calling convention.
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return GetFrameSize()
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+ kVRegSize // Art method
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+ parameter->GetIndex() * kVRegSize;
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}
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virtual void GenerateFrameEntry() = 0;
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virtual void GenerateFrameExit() = 0;
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virtual void Bind(Label* label) = 0;
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virtual void Move(HInstruction* instruction, Location location, HInstruction* move_for) = 0;
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virtual HGraphVisitor* GetLocationBuilder() = 0;
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virtual HGraphVisitor* GetInstructionVisitor() = 0;
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virtual Assembler* GetAssembler() = 0;
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virtual size_t GetWordSize() const = 0;
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void ComputeFrameSize(size_t number_of_spill_slots);
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virtual size_t FrameEntrySpillSize() const = 0;
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int32_t GetStackSlot(HLocal* local) const;
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Location GetTemporaryLocation(HTemporary* temp) const;
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uint32_t GetFrameSize() const { return frame_size_; }
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void SetFrameSize(uint32_t size) { frame_size_ = size; }
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uint32_t GetCoreSpillMask() const { return core_spill_mask_; }
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virtual size_t GetNumberOfCoreRegisters() const = 0;
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virtual size_t GetNumberOfFloatingPointRegisters() const = 0;
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virtual size_t GetNumberOfRegisters() const = 0;
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virtual void SetupBlockedRegisters(bool* blocked_registers) const = 0;
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virtual void DumpCoreRegister(std::ostream& stream, int reg) const = 0;
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virtual void DumpFloatingPointRegister(std::ostream& stream, int reg) const = 0;
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virtual InstructionSet GetInstructionSet() const = 0;
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void RecordPcInfo(uint32_t dex_pc) {
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struct PcInfo pc_info;
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pc_info.dex_pc = dex_pc;
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pc_info.native_pc = GetAssembler()->CodeSize();
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pc_infos_.Add(pc_info);
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}
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void AddSlowPath(SlowPathCode* slow_path) {
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slow_paths_.Add(slow_path);
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}
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void GenerateSlowPaths();
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void BuildMappingTable(std::vector<uint8_t>* vector, DefaultSrcMap* src_map) const;
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void BuildVMapTable(std::vector<uint8_t>* vector) const;
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void BuildNativeGCMap(
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std::vector<uint8_t>* vector, const DexCompilationUnit& dex_compilation_unit) const;
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bool IsLeafMethod() const {
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return is_leaf_;
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}
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void MarkNotLeaf() {
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is_leaf_ = false;
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}
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protected:
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CodeGenerator(HGraph* graph, size_t number_of_registers)
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: frame_size_(kUninitializedFrameSize),
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core_spill_mask_(-1),
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graph_(graph),
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block_labels_(graph->GetArena(), 0),
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pc_infos_(graph->GetArena(), 32),
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slow_paths_(graph->GetArena(), 8),
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blocked_registers_(graph->GetArena()->AllocArray<bool>(number_of_registers)),
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is_leaf_(true) {}
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~CodeGenerator() {}
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// Register allocation logic.
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void AllocateRegistersLocally(HInstruction* instruction) const;
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// Backend specific implementation for allocating a register.
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virtual ManagedRegister AllocateFreeRegister(Primitive::Type type,
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bool* blocked_registers) const = 0;
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// Raw implementation of allocating a register: loops over blocked_registers to find
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// the first available register.
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size_t AllocateFreeRegisterInternal(bool* blocked_registers, size_t number_of_registers) const;
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virtual Location GetStackLocation(HLoadLocal* load) const = 0;
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// Frame size required for this method.
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uint32_t frame_size_;
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uint32_t core_spill_mask_;
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private:
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void InitLocations(HInstruction* instruction);
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HGraph* const graph_;
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// Labels for each block that will be compiled.
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GrowableArray<Label> block_labels_;
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GrowableArray<PcInfo> pc_infos_;
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GrowableArray<SlowPathCode*> slow_paths_;
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// Temporary data structure used when doing register allocation.
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bool* const blocked_registers_;
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bool is_leaf_;
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DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
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};
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template <typename T>
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class CallingConvention {
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public:
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CallingConvention(const T* registers, int number_of_registers)
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: registers_(registers), number_of_registers_(number_of_registers) {}
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size_t GetNumberOfRegisters() const { return number_of_registers_; }
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T GetRegisterAt(size_t index) const {
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DCHECK_LT(index, number_of_registers_);
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return registers_[index];
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}
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uint8_t GetStackOffsetOf(size_t index) const {
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// We still reserve the space for parameters passed by registers.
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// Add one for the method pointer.
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return (index + 1) * kVRegSize;
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}
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private:
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const T* registers_;
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const size_t number_of_registers_;
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DISALLOW_COPY_AND_ASSIGN(CallingConvention);
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};
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} // namespace art
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#endif // ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_
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