189 lines
5.1 KiB
C++
189 lines
5.1 KiB
C++
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_RUNTIME_THREAD_POOL_H_
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#define ART_RUNTIME_THREAD_POOL_H_
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#include <deque>
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#include <vector>
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#include "barrier.h"
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#include "base/mutex.h"
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#include "closure.h"
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#include "mem_map.h"
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namespace art {
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class ThreadPool;
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class Task : public Closure {
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public:
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// Called when references reaches 0.
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virtual void Finalize() { }
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};
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class ThreadPoolWorker {
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public:
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static const size_t kDefaultStackSize = 1 * MB;
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size_t GetStackSize() const {
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DCHECK(stack_.get() != nullptr);
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return stack_->Size();
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}
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virtual ~ThreadPoolWorker();
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protected:
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ThreadPoolWorker(ThreadPool* thread_pool, const std::string& name, size_t stack_size);
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static void* Callback(void* arg) LOCKS_EXCLUDED(Locks::mutator_lock_);
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virtual void Run();
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ThreadPool* const thread_pool_;
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const std::string name_;
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std::unique_ptr<MemMap> stack_;
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pthread_t pthread_;
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private:
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friend class ThreadPool;
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DISALLOW_COPY_AND_ASSIGN(ThreadPoolWorker);
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};
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class ThreadPool {
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public:
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// Returns the number of threads in the thread pool.
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size_t GetThreadCount() const {
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return threads_.size();
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}
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// Broadcast to the workers and tell them to empty out the work queue.
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void StartWorkers(Thread* self);
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// Do not allow workers to grab any new tasks.
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void StopWorkers(Thread* self);
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// Add a new task, the first available started worker will process it. Does not delete the task
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// after running it, it is the caller's responsibility.
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void AddTask(Thread* self, Task* task);
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explicit ThreadPool(const char* name, size_t num_threads);
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virtual ~ThreadPool();
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// Wait for all tasks currently on queue to get completed.
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void Wait(Thread* self, bool do_work, bool may_hold_locks);
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size_t GetTaskCount(Thread* self);
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// Returns the total amount of workers waited for tasks.
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uint64_t GetWaitTime() const {
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return total_wait_time_;
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}
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// Provides a way to bound the maximum number of worker threads, threads must be less the the
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// thread count of the thread pool.
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void SetMaxActiveWorkers(size_t threads);
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protected:
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// get a task to run, blocks if there are no tasks left
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virtual Task* GetTask(Thread* self);
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// Try to get a task, returning NULL if there is none available.
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Task* TryGetTask(Thread* self);
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Task* TryGetTaskLocked(Thread* self) EXCLUSIVE_LOCKS_REQUIRED(task_queue_lock_);
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// Are we shutting down?
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bool IsShuttingDown() const EXCLUSIVE_LOCKS_REQUIRED(task_queue_lock_) {
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return shutting_down_;
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}
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const std::string name_;
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Mutex task_queue_lock_;
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ConditionVariable task_queue_condition_ GUARDED_BY(task_queue_lock_);
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ConditionVariable completion_condition_ GUARDED_BY(task_queue_lock_);
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volatile bool started_ GUARDED_BY(task_queue_lock_);
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volatile bool shutting_down_ GUARDED_BY(task_queue_lock_);
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// How many worker threads are waiting on the condition.
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volatile size_t waiting_count_ GUARDED_BY(task_queue_lock_);
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std::deque<Task*> tasks_ GUARDED_BY(task_queue_lock_);
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// TODO: make this immutable/const?
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std::vector<ThreadPoolWorker*> threads_;
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// Work balance detection.
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uint64_t start_time_ GUARDED_BY(task_queue_lock_);
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uint64_t total_wait_time_;
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Barrier creation_barier_;
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size_t max_active_workers_ GUARDED_BY(task_queue_lock_);
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private:
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friend class ThreadPoolWorker;
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friend class WorkStealingWorker;
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DISALLOW_COPY_AND_ASSIGN(ThreadPool);
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};
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class WorkStealingTask : public Task {
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public:
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WorkStealingTask() : ref_count_(0) {}
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size_t GetRefCount() const {
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return ref_count_;
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}
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virtual void StealFrom(Thread* self, WorkStealingTask* source) = 0;
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private:
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// How many people are referencing this task.
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size_t ref_count_;
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friend class WorkStealingWorker;
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};
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class WorkStealingWorker : public ThreadPoolWorker {
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public:
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virtual ~WorkStealingWorker();
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bool IsRunningTask() const {
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return task_ != NULL;
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}
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protected:
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WorkStealingTask* task_;
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WorkStealingWorker(ThreadPool* thread_pool, const std::string& name, size_t stack_size);
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virtual void Run();
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private:
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friend class WorkStealingThreadPool;
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DISALLOW_COPY_AND_ASSIGN(WorkStealingWorker);
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};
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class WorkStealingThreadPool : public ThreadPool {
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public:
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explicit WorkStealingThreadPool(const char* name, size_t num_threads);
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virtual ~WorkStealingThreadPool();
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private:
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Mutex work_steal_lock_;
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// Which thread we are stealing from (round robin).
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size_t steal_index_;
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// Find a task to steal from
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WorkStealingTask* FindTaskToStealFrom(Thread* self) EXCLUSIVE_LOCKS_REQUIRED(work_steal_lock_);
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friend class WorkStealingWorker;
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};
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} // namespace art
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#endif // ART_RUNTIME_THREAD_POOL_H_
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