310 lines
9.8 KiB
C++
310 lines
9.8 KiB
C++
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "thread_pool.h"
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#include "base/casts.h"
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#include "base/stl_util.h"
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#include "runtime.h"
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#include "thread-inl.h"
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namespace art {
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static constexpr bool kMeasureWaitTime = false;
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ThreadPoolWorker::ThreadPoolWorker(ThreadPool* thread_pool, const std::string& name,
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size_t stack_size)
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: thread_pool_(thread_pool),
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name_(name) {
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std::string error_msg;
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stack_.reset(MemMap::MapAnonymous(name.c_str(), nullptr, stack_size, PROT_READ | PROT_WRITE,
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false, &error_msg));
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CHECK(stack_.get() != nullptr) << error_msg;
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const char* reason = "new thread pool worker thread";
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pthread_attr_t attr;
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CHECK_PTHREAD_CALL(pthread_attr_init, (&attr), reason);
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CHECK_PTHREAD_CALL(pthread_attr_setstack, (&attr, stack_->Begin(), stack_->Size()), reason);
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CHECK_PTHREAD_CALL(pthread_create, (&pthread_, &attr, &Callback, this), reason);
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CHECK_PTHREAD_CALL(pthread_attr_destroy, (&attr), reason);
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}
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ThreadPoolWorker::~ThreadPoolWorker() {
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CHECK_PTHREAD_CALL(pthread_join, (pthread_, NULL), "thread pool worker shutdown");
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}
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void ThreadPoolWorker::Run() {
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Thread* self = Thread::Current();
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Task* task = NULL;
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thread_pool_->creation_barier_.Wait(self);
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while ((task = thread_pool_->GetTask(self)) != NULL) {
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task->Run(self);
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task->Finalize();
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}
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}
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void* ThreadPoolWorker::Callback(void* arg) {
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ThreadPoolWorker* worker = reinterpret_cast<ThreadPoolWorker*>(arg);
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Runtime* runtime = Runtime::Current();
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CHECK(runtime->AttachCurrentThread(worker->name_.c_str(), true, NULL, false));
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// Do work until its time to shut down.
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worker->Run();
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runtime->DetachCurrentThread();
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return NULL;
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}
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void ThreadPool::AddTask(Thread* self, Task* task) {
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MutexLock mu(self, task_queue_lock_);
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tasks_.push_back(task);
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// If we have any waiters, signal one.
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if (started_ && waiting_count_ != 0) {
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task_queue_condition_.Signal(self);
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}
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}
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ThreadPool::ThreadPool(const char* name, size_t num_threads)
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: name_(name),
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task_queue_lock_("task queue lock"),
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task_queue_condition_("task queue condition", task_queue_lock_),
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completion_condition_("task completion condition", task_queue_lock_),
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started_(false),
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shutting_down_(false),
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waiting_count_(0),
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start_time_(0),
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total_wait_time_(0),
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// Add one since the caller of constructor waits on the barrier too.
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creation_barier_(num_threads + 1),
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max_active_workers_(num_threads) {
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Thread* self = Thread::Current();
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while (GetThreadCount() < num_threads) {
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const std::string name = StringPrintf("%s worker thread %zu", name_.c_str(), GetThreadCount());
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threads_.push_back(new ThreadPoolWorker(this, name, ThreadPoolWorker::kDefaultStackSize));
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}
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// Wait for all of the threads to attach.
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creation_barier_.Wait(self);
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}
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void ThreadPool::SetMaxActiveWorkers(size_t threads) {
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MutexLock mu(Thread::Current(), task_queue_lock_);
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CHECK_LE(threads, GetThreadCount());
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max_active_workers_ = threads;
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}
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ThreadPool::~ThreadPool() {
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{
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Thread* self = Thread::Current();
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MutexLock mu(self, task_queue_lock_);
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// Tell any remaining workers to shut down.
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shutting_down_ = true;
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// Broadcast to everyone waiting.
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task_queue_condition_.Broadcast(self);
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completion_condition_.Broadcast(self);
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}
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// Wait for the threads to finish.
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STLDeleteElements(&threads_);
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}
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void ThreadPool::StartWorkers(Thread* self) {
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MutexLock mu(self, task_queue_lock_);
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started_ = true;
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task_queue_condition_.Broadcast(self);
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start_time_ = NanoTime();
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total_wait_time_ = 0;
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}
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void ThreadPool::StopWorkers(Thread* self) {
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MutexLock mu(self, task_queue_lock_);
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started_ = false;
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}
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Task* ThreadPool::GetTask(Thread* self) {
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MutexLock mu(self, task_queue_lock_);
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while (!IsShuttingDown()) {
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const size_t thread_count = GetThreadCount();
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// Ensure that we don't use more threads than the maximum active workers.
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const size_t active_threads = thread_count - waiting_count_;
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// <= since self is considered an active worker.
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if (active_threads <= max_active_workers_) {
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Task* task = TryGetTaskLocked(self);
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if (task != NULL) {
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return task;
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}
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}
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++waiting_count_;
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if (waiting_count_ == GetThreadCount() && tasks_.empty()) {
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// We may be done, lets broadcast to the completion condition.
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completion_condition_.Broadcast(self);
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}
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const uint64_t wait_start = kMeasureWaitTime ? NanoTime() : 0;
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task_queue_condition_.Wait(self);
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if (kMeasureWaitTime) {
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const uint64_t wait_end = NanoTime();
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total_wait_time_ += wait_end - std::max(wait_start, start_time_);
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}
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--waiting_count_;
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}
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// We are shutting down, return NULL to tell the worker thread to stop looping.
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return NULL;
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}
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Task* ThreadPool::TryGetTask(Thread* self) {
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MutexLock mu(self, task_queue_lock_);
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return TryGetTaskLocked(self);
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}
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Task* ThreadPool::TryGetTaskLocked(Thread* self) {
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if (started_ && !tasks_.empty()) {
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Task* task = tasks_.front();
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tasks_.pop_front();
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return task;
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}
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return NULL;
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}
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void ThreadPool::Wait(Thread* self, bool do_work, bool may_hold_locks) {
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if (do_work) {
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Task* task = NULL;
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while ((task = TryGetTask(self)) != NULL) {
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task->Run(self);
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task->Finalize();
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}
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}
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// Wait until each thread is waiting and the task list is empty.
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MutexLock mu(self, task_queue_lock_);
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while (!shutting_down_ && (waiting_count_ != GetThreadCount() || !tasks_.empty())) {
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if (!may_hold_locks) {
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completion_condition_.Wait(self);
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} else {
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completion_condition_.WaitHoldingLocks(self);
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}
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}
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}
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size_t ThreadPool::GetTaskCount(Thread* self) {
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MutexLock mu(self, task_queue_lock_);
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return tasks_.size();
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}
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WorkStealingWorker::WorkStealingWorker(ThreadPool* thread_pool, const std::string& name,
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size_t stack_size)
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: ThreadPoolWorker(thread_pool, name, stack_size), task_(NULL) {}
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void WorkStealingWorker::Run() {
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Thread* self = Thread::Current();
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Task* task = NULL;
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WorkStealingThreadPool* thread_pool = down_cast<WorkStealingThreadPool*>(thread_pool_);
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while ((task = thread_pool_->GetTask(self)) != NULL) {
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WorkStealingTask* stealing_task = down_cast<WorkStealingTask*>(task);
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{
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CHECK(task_ == NULL);
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MutexLock mu(self, thread_pool->work_steal_lock_);
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// Register that we are running the task
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++stealing_task->ref_count_;
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task_ = stealing_task;
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}
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stealing_task->Run(self);
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// Mark ourselves as not running a task so that nobody tries to steal from us.
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// There is a race condition that someone starts stealing from us at this point. This is okay
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// due to the reference counting.
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task_ = NULL;
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bool finalize;
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// Steal work from tasks until there is none left to steal. Note: There is a race, but
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// all that happens when the race occurs is that we steal some work instead of processing a
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// task from the queue.
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while (thread_pool->GetTaskCount(self) == 0) {
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WorkStealingTask* steal_from_task = NULL;
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{
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MutexLock mu(self, thread_pool->work_steal_lock_);
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// Try finding a task to steal from.
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steal_from_task = thread_pool->FindTaskToStealFrom(self);
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if (steal_from_task != NULL) {
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CHECK_NE(stealing_task, steal_from_task)
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<< "Attempting to steal from completed self task";
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steal_from_task->ref_count_++;
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} else {
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break;
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}
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}
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if (steal_from_task != NULL) {
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// Task which completed earlier is going to steal some work.
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stealing_task->StealFrom(self, steal_from_task);
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{
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// We are done stealing from the task, lets decrement its reference count.
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MutexLock mu(self, thread_pool->work_steal_lock_);
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finalize = !--steal_from_task->ref_count_;
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}
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if (finalize) {
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steal_from_task->Finalize();
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}
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}
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}
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{
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MutexLock mu(self, thread_pool->work_steal_lock_);
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// If nobody is still referencing task_ we can finalize it.
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finalize = !--stealing_task->ref_count_;
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}
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if (finalize) {
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stealing_task->Finalize();
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}
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}
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}
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WorkStealingWorker::~WorkStealingWorker() {}
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WorkStealingThreadPool::WorkStealingThreadPool(const char* name, size_t num_threads)
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: ThreadPool(name, 0),
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work_steal_lock_("work stealing lock"),
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steal_index_(0) {
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while (GetThreadCount() < num_threads) {
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const std::string name = StringPrintf("Work stealing worker %zu", GetThreadCount());
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threads_.push_back(new WorkStealingWorker(this, name, ThreadPoolWorker::kDefaultStackSize));
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}
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}
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WorkStealingTask* WorkStealingThreadPool::FindTaskToStealFrom(Thread* self) {
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const size_t thread_count = GetThreadCount();
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for (size_t i = 0; i < thread_count; ++i) {
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// TODO: Use CAS instead of lock.
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++steal_index_;
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if (steal_index_ >= thread_count) {
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steal_index_-= thread_count;
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}
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WorkStealingWorker* worker = down_cast<WorkStealingWorker*>(threads_[steal_index_]);
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WorkStealingTask* task = worker->task_;
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if (task) {
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// Not null, we can probably steal from this worker.
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return task;
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}
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}
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// Couldn't find something to steal.
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return NULL;
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}
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WorkStealingThreadPool::~WorkStealingThreadPool() {}
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} // namespace art
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